Q)What went into your decision to come out early?
Heyward-Bey: Just looking at the pros and cons and talking to Coach Friedgen. We both decided it was the best thing for me to part ways with Maryland and take my skills to the next level.
Q)What did the coach tell you?
Heyward-Bey: (That) there was no more I could give to the program. It was tough for him to say that, though.
Q)Did you get frustrated in college that you weren't able to catch a ton of balls?
Heyward-Bey: Things only get frustrating when you lose and you can't help your team win. That's the only time things are frustrating. But I never had a point in my career where I was frustrated, feeling like I should have had the ball. You always just want to help your team win. When you lose a game, everybody's frustrated.
Q)How do you explain your low numbers?
Heyward-Bey: Teams understood that I was a playmaker. They play a lot of two-man, cover-2. Also, Maryland we run the ball to set up the pass. If our running game isn't going right, the passing game isn't going right. Some games it was going good for us and that's when we beat great teams. When it wasn't, that's when we lost.
Q)What do you need to do to be successful on the next level?
Heyward-Bey: You've got to improve on everything you do. You've got to be able to catch. You've got to be run routes. It's a different type of game. You've got to bring it each and every day. You can't be average at anything to be successful in this league. I understand that. I've watching film on the pros, and Pro Bowlers do that.
Q)What do you think of the reputation you have for having inconsistent hands?
Heyward-Bey: I've worked on it since Day 1 when I got to College Park and the second I left College Park. I never sit back and think that I'm good at anything. I feel like you need to improve on everything, your hands, routes, even your speed.
Q)What will you bring to an NFL team?
Heyward-Bey: I think I'll bring a playmaker, somebody who can stretch the field. Being able to have somebody on the field that can run deep against Cover-2, that can get other people open, that can open up the running game.